- #HARD TIME PC DEBUGGER HOW TO#
- #HARD TIME PC DEBUGGER MANUAL#
- #HARD TIME PC DEBUGGER SOFTWARE#
- #HARD TIME PC DEBUGGER CODE#
So, always find the exact steps to reproduce the bug. So many times I have seen the description of a problem, immediately made some random assumptions, proceeded to make changes, checked in the code, closed the ticket and sat there pleased with myself, only to find out that the next day someone re-opened the ticket and said it’s not fixed.Ĭhances are I fixed something, but without having reproduced the original bug, I have no idea what have I actually done.
#HARD TIME PC DEBUGGER CODE#
So here’s some tips I’ve picked up that help me close up bugs quickly and easily! 1) Always Reproduce the Bug Before You Start Changing Code
But when that ticket comes in from a QA person, I want to be able to kill that bug as quickly as I can. It’s all part of the process of being a developer. Every new project is an opportunity for me to achieve perfection, but at some point someone will find that one value or that set of clicks brings my day crashing down.
#HARD TIME PC DEBUGGER SOFTWARE#
Into another language, under the above conditions for modified versions,Įxcept that this permission notice may be stated in a translationĪpproved by the Free Software Foundation.
#HARD TIME PC DEBUGGER MANUAL#
Permission is granted to copy and distribute translations of this manual That the entire resulting derived work is distributed under the terms ofĪ permission notice identical to this one. (see License) are included exactly as in the original, and provided Sections entitled "Copying" and "GNU General Public License" Manual under the conditions for verbatim copying, provided also that the Permission is granted to copy and distribute modified versions of this This manual provided the copyright notice and this permission notice Permission is granted to make and distribute verbatim copies of
#HARD TIME PC DEBUGGER HOW TO#
How to Apply These Terms to Your New Programs.Defining Commands using Other Debuggers.Displaying Complex Values in the Data Window.Printing Simple Values in the Debugger Console.Continuing Until a Greater Line is Reached.Communication with the Inferior Debugger.Customizing Interaction with the Inferior Debugger.Using DDD with a Remote Inferior Debugger.Concept Index: All concepts as mentioned in this manual.File Index: All programs and files referenced by DDD.Resource Index: All resources and environment variables.Command Index: Commands that can be typed within DDD.Label Index: All labels shown on the DDD GUI.Help and Assistance: Mailing Lists and other resources.Dirty Tricks: Room for your contributions.Configuration Notes: Configuration-specific notes.